Play The Legend of Zelda - Oracle of Seasons Online

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Game Information

the legend of zelda - oracle of seasons game

Change the season as you try to rescue the oracle Din. Play as Link and explore the land of Holodrum in The Legend of Zelda – Oracle of Seasons! Defeat the general of darkness in this action role playing game for the Game Boy Color (GBC).

The Legend of Zelda – Oracle of Seasons is one of the two Oracle games released (the other one being Oracle of Ages). The game features the ability to change the four seasons as Link went on a quest to save Din. Restore balance to the seasons by battling monsters through challenging dozens of dungeons and defeating various bosses using the weapons you acquired. Do you have what it takes to rescue Din and restore the season?

Click inside the box first to activate controls.

Controls
Arrow keys – Movement
Space – Select
Enter – Start
Z – a
X – b


The Legend of Zelda: Oracle of Seasons[a] and The Legend of Zelda: Oracle of Ages[b] are two action-adventure games in The Legend of Zelda series, developed by Flagship (a subsidiary of Capcom). They were released in 2001 for Nintendo's Game Boy Color handheld console and re-released on the Virtual Console for the Nintendo 3DS in 2013.

The player controls the protagonist Link from an overhead perspective. In Seasons, the Triforce transports Link to the land of Holodrum, where he sees Onox kidnap Din, the Oracle of Seasons. In Ages, the Triforce transports Link to Labrynna, where Veran possesses Nayru. The main plot is revealed once the player finishes both games. Link is armed with a sword and shield as well as a variety of secondary weapons and items for battling enemies and solving puzzles. The central items are the Rod of Seasons, which controls the seasons in Holodrum, and the Harp of Ages, which lets Link travel through time in Labrynna. Before he can infiltrate Onox's castle and Veran's tower, Link must collect the eight Essences of Nature and the eight Essences of Time, which are hidden in dungeons and guarded by bosses.

After experimenting with porting the original Legend of Zelda to the Game Boy Color, the Flagship team, supervised by Yoshiki Okamoto, began developing three interconnected Zelda games that could be played in any order. The complexity of this system led the team to cancel one game. Both Seasons and Ages were a critical success, and sold 3.96 million units each. Critics complimented the gameplay, colorful designs and graphic quality, but criticized the inconsistent sound quality.

Both games will be re-released on the Nintendo Switch Online service in 2023.[2][3][4]

Gameplay

Four screenshots of the same area of the game in different seasons. Plants are light green in spring, dark green in summer, red and yellow in fall, and white and pale blue in winter. A tree blocks a passage in all seasons but winter, where the leaves have fallen and it is smaller.
In Oracle of Seasons, the environment changes with the season. From top left going clockwise: spring, summer, winter, autumn. Gameplay is sometimes affected by the seasons; during the winter for example, a path opens up that cannot be accessed during any other season; or during spring, the flower can be used to access otherwise unreachable ledges.

The gameplay of Oracle of Seasons and Ages is similar to that of Link's Awakening (1993) for Game Boy, copying basic controls, graphics, and sounds.[5][6] Like most Legend of Zelda games, exploration and combat take place from an overhead perspective. Link uses a sword for his primary attack, complemented by secondary weapons and items. Basic items such as bombs and a boomerang are common to both games. Other items are exclusive to one game, with a counterpart in the other (e.g., the slingshot in Seasons and the seed shooter in Ages both shoot seeds, while the magnetic gloves in Seasons and the switch hook in Ages are used to access otherwise unreachable areas). Unlike most Zelda games, a sword and shield is not always equipped when the player possesses them; they can be assigned like any other item into either of two available slots. Most of each of the games is spent finding the eight Essences hidden in dungeons—large, usually underground, areas containing enemies and puzzles. Each dungeon culminates with a boss that guards the Essence.[7][8]

When not in a dungeon, Link explores the overworld. In Seasons, the overworld consists of Holodrum and the subterranean world of Subrosia inhabited by the dwarf-like Subrosian people. The two worlds are linked by several portals. In Ages, Link travels between present-day Labrynna and the past, connected by Time Holes. In either game, some areas of one world are accessible only from portals from the other and vice versa. Holodrum, Subrosia, and Labrynna contain optional side quests and upgrades for Link and his equipment. One such side quest is ring collection. Rings provide Link with various bonuses and abilities, such as improved defense. Other rings have no practical uses or effects, e.g. rings that weaken Link's attack or defense, or transform Link into an enemy creature. Another side quest is the optional trading game, in which Link receives and delivers special items to certain people throughout the land. Once completed, Link receives an upgraded sword. In both games, there are many circumstances when a previous item can be upgraded into a more useful form. The latter three dungeons in both games will hold a more powerful version of an item received earlier in the game. Both the sword's offensive power and the shield's defensive abilities can be upgraded twice.[9]

The central item of Oracle of Seasons is the Rod of Seasons. By standing on a stump and swinging the rod, Link can change the season and affect his surroundings.[10] For example, to cross a body of water, Link can change the season to winter and walk on the ice. Changing the season to summer causes vines to flourish, which Link can use to scale cliffs. When Link obtains the rod, he initially cannot use it.[11] In the course of the game, Link visits four towers that house the four spirits of the seasons; each tower Link visits allows him to switch to an additional season.[11]

In Oracle of Ages, the central item is the Harp of Ages, which Link uses to manipulate time and travel between the past and the present.[12] In the course of the game, Link learns three tunes to play on the harp. The Tune of Echoes activates Time Portals at fixed locations, the Tune of Currents enables Link to travel from the past to the present without a Time Portal, and the Tune of Ages allows Link to switch between the two time periods at almost any location on the map.

Interaction

Although the two are built on the same game engineOracle of Ages concentrates on puzzles, while Oracle of Seasons focuses on action.[5] Each is a complete game capable of interacting with the other, via passwords[13] or a Game Link Cable.[13]

Upon completing either game, players receive a password that can be used to play an alternative version of the other.[13] In this version, some characters mention passwords that can be given to characters in the first game in exchange for an item or upgrade. By taking a new password back into the linked game, the item or upgrade can be transferred.[13] Rings can be traded by this password system or randomly created by connecting two games with a Game Link Cable.[14]

In the alternative version, plot points are changed or expanded upon to allow the game to serve as a sequel. It also features an extended ending in which Twinrova kidnaps Zelda, and lights the third Flame of Despair to revive Ganon.[15] The player can then enter Twinrova's lair and battle Twinrova and Ganon.[15] Upon completing the alternative game, another password gives the player the Victory Ring, commemorating the defeat of Ganon.[16]

Plot

Oracle of Seasons

Seasons begins as the Triforce calls out to Link from within Hyrule Castle. Link approaches it, and is transported to a dark forest where he encounters a traveling group led by a dancer named Din. After Din welcomes Link to Holodrum, the sky becomes covered in black clouds. A voice from the clouds calls Din the Oracle of Seasons and refers to himself as Onox, General of Darkness. A funnel cloud drops from the sky, taking Din into its dark heights. Onox seals Din in a crystal and sinks the Temple of Seasons into the subterranean land of Subrosia, sending the seasons of Holodrum into disarray and causing them to change rapidly.[17]

Din's attendant, Impa, tells Link that they were headed for Hyrule; she instructs him to see the Maku Tree in Horon Village, the capital of Holodrum.[18] Link finds a sword in a cave and makes his way to the tree. The Maku Tree tells Link he will need the eight Essences of Nature and gives him the Gnarled Key, which unlocks the dungeon holding the first Essence. Link retrieves the eight Essences from eight dungeons throughout Holodrum and Subrosia and brings them to the Maku Tree, who uses them to create a Huge Maku Seed, a sacred evil-cleansing seed that allows Link to enter Onox's castle.[19] Link enters the castle, defeats Onox, and rescues Din, who tells him that he is now a true hero and must face a new trial soon.[20] Twinrova, watching the scene remotely, states that the Flame of Destruction has been powered by the havoc Onox has wrought.[21]


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